All units in space and on land have a specialized ability or attack, such as thermonuclear bombs (speeders) or ion cannons (Y-Wings). Valuable reinforcement areas provide the bulk of the ground strategy, while space battles are a mixture of managing bombers and positioning the bigger gunships. For example, whereas the Empire gains resources only by planet domination, Rebels can increase their resources (in the form of "credits") by employing smugglers (such as Han Solo), who can then be thwarted by Imperial bounty hunters.īattles are mostly divided into space and ground melees, with a wide variety of specialized units available for both. A well-designed, five-part tutorial teaches the basics of controlling both the Rebel and Imperial units, and the available single-player mission lets you control the Rebel Alliance in an assault on an Imperial space station and a raid on the planet Tatooine.īasic gameplay will be familiar to many RTS gamers (for example, right-click to attack), but even at a fundamental level you can see the differences between playing as Rebels or the Empire. This official demo shows off deep gameplay, polished graphics, and classic Star Wars characters we've loved through the years. Building off the success of its recent first-person shooters, LucasArts hopes to further Star Wars' video-game influence with this ambitious real-time-strategy game.
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